Palworld Passive Skills
The passive skills of Palworld, sorted by area of effect, with their tier and what each one changes. Harmful ones are flagged as such. The list holds 114 passive skills, 15 of them harmful.
Combat (42)
- Aggressive — Attack +10%; Defense -10%
- Blood of the Dragon — 10% increase in Dragon attack damage.
- Brave — Attack +10%
- Capacitor — 10% increase in Lightning attack damage.
- Celestial Emperor — 30% increase in Neutral attack damage.
- Coldblooded — 10% increase in Ice attack damage.
- Coward — Attack -10%
- Demon God — Attack +30%; Defense +5%
- Divine Dragon — 30% increase in Dragon attack damage.
- Earth Emperor — 30% increase in Earth attack damage.
- Easygoing — Active skill cooldown extension -15%
- Eternal Flame — 30% increase to Fire attack damage.; 30% increase to Lightning attack damage.
- Ferocious — Attack +20%
- Flame Emperor — 30% increase in Fire attack damage.
- Fragrant Foliage — 10% increase in Grass attack damage.
- God of Destruction — Attack +40%; Defense +20%; Max Health -50%; World Tree resources will not vanish when approached.
- Hooligan — Attack +15%; Work Speed -10%
- Hydromaniac — 10% increase in Water attack damage.
- Ice Emperor — 30% increase in Ice attack damage.
- Immortality — Life Steal +5%; Pal Auto Health Regeneration Rate +100%; Attack +15%
- Impatient — Active skill cooldown reduction 15%
- Legend — Attack +20%; Defense +20%; Movement Speed increases 20%
- Lord of Lightning — 30% increase in Lightning attack damage.
- Lord of the Sea — 30% increase in Water attack damage.
- Lord of the Underworld — 30% increase in Dark attack damage.
- Lucky — Attack +15%; Defense +15%; Work Speed +20%
- Lunker — 20% increase to Water attack damage; 20% increase to Ice attack damage; 20% increase to defense.
- Musclehead — Attack +30%; Work Speed -50%
- Otherworldly Cells — Attack +10%; Fire damage reduction 15%; Lightning damage reduction 15%
- Pacifist — Attack -20%
- Power of Gaia — 10% increase in Earth attack damage.
- Pyromaniac — 10% increase in Fire attack damage.
- Sadist — Attack +15%; Defense -15%
- Savior — 30% increase in Neutral attack damage.; 30% increase in Grass attack damage.
- Serenity — Active skill cooldown reduction 30%; Attack +10%
- Siren of the Void — 30% increase in Dark attack damage.; 30% increase in Ice attack damage.
- Spirit Emperor — 30% increase in Grass attack damage.
- Spirit of Zen — 10% increase in Neutral attack damage.
- Twin-Edged Holy Blade — Attack +50%; Defense -30%; World Tree resources will not vanish when approached.
- Vampiric — Absorbs a portion of the damage dealt to restore Health.; Does not sleep at night and continues to work.
- Veil of Darkness — 10% increase in Dark attack damage.
- Whopper — 5% increase to Water attack damage; 5% increase to Ice attack damage; 5% increase to defense.
Defence (19)
- Abnormal — 10% decrease in incoming Neutral damage.
- Botanical Barrier — 10% decrease in incoming Grass damage.
- Brittle — Defense -20%
- Burly Body — Defense +20%; Immune to Flinch
- Cheery — 10% decrease in incoming Dark damage.
- Diamond Body — Defense +30%; Immune to Flinch; Immune to Knockback
- Downtrodden — Defense -10%
- Dragonkiller — 10% decrease in incoming Dragon damage.
- Earthquake Resistant — 10% decrease in incoming Earth damage.
- Hard Skin — Defense +10%
- Heated Body — 10% decrease in incoming Ice damage.
- Heavily Armored — Immune to Explosion Damage
- Heavyweight — Defense +20%; Immune to Knockback
- Idiosyncratic — Pal and Player Auto Health Regeneration Rate +50%; Defense +25%; Immune to Poison Damage; Immune to Burn Damage
- Insulated Body — 10% decrease in incoming Lightning damage.
- Masochist — Defense +15%; Attack -15%
- Sanctified Meat Shield — Defense +50%; Attack -30%; World Tree resources will not vanish when approached.
- Suntan Lover — 10% decrease in incoming Fire damage.
- Waterproof — 10% decrease in incoming Water damage.
Work (14)
- Artisan — Work Speed +50%
- Babysitter — While at a base, increases egg production speed by +30% and incubation speed by +30% for Pals assigned to a Breeding Farm.
- Clumsy — Work Speed -10%
- Conceited — Work Speed +10%; Defense -10%
- Demon’s Hand — Work Speed +90%; SAN dreceases +15.0% faster; World Tree harvestables won't vanish when approached.
- Farmhand — Farming's Work Suitability +1
- Insomnia — Does not sleep and continues to work even at night.
- Night Owl — Tends to nap through the day, due to being nocturnal.
- Philanthropist — When assigned to a Breeding Farm, breeding speed is increased by 100%.
- Ranch Master — Farming's Work Suitability +2
- Remarkable Craftsmanship — Work Speed +75%
- Serious — Work Speed +20%
- Slacker — Work Speed -30%
- Work Slave — Work Speed +30%; Attack -30%
Movement (13)
- Ace Swimmer — 40% increase movement speed on water.
- Dimensional Leap — Movement Speed +50%; Increases Hunger depletion rate by +15.0%; World Tree resources will not vanish when approached.
- Eternal Engine — Max stamina +75%; *This effect is only valid for rideable pals.
- Fit as a Fiddle — Max stamina +25%; *This effect is only valid for rideable pals.
- Infinite Stamina — Max stamina +50%; *This effect is only valid for rideable pals.
- King of the Waves — 50% increase movement speed on water.
- Lightfooted — Mounted Jump Count +1
- Nimble — 10% increase to movement speed.
- Runner — 20% increase to movement speed.
- Sickly — Max Stamina -25%; *This effect is only valid for rideable pals.
- Sky Strider — Mounted Jump Count +2
- Sleek Stroke — 30% increase movement speed on water.
- Swift — 30% increase to movement speed.
Hunger and sanity (12)
- Bottomless Stomach — Hunger decreases +15.0% faster.
- Dainty Eater — Hunger decreases +10.0% slower.
- Destructive — SAN drops +15.0% faster.
- Diet Lover — Hunger decreases +15.0% slower.
- Glutton — Hunger decreases +10.0% faster.
- Heart of the Immovable King — SAN drops +20.0% slower.
- Hermit Sage — SAN depletion rate -50.0%; Work Speed -20%; World Tree resources will not vanish when approached.
- Mastery of Fasting — Hunger decreases +20.0% slower.
- Positive Thinker — SAN drops +10.0% slower.
- Unstable — SAN drops +10.0% faster.
- Workaholic — SAN drops +15.0% slower.
- World Tree Seedbed — Decrease Hunger depletion rate by +50.0%; HP -20%; World Tree resources will not vanish when approached.
Other (14)
- Fine Furs — Increases the value of items when sold by +3%
- Healing Coach — Player Auto Health Regeneration Rate +5%
- Lavish Hospitality — Your Dropped Items + 100%
- Logging Foreman — 25% increase in Player Logging Efficiency.
- Mercy Hit — Pacifist.; Will not reduce the target's Health below 1.
- Mine Foreman — 25% increase in Player Mining Efficiency.
- Motivational Leader — 25% increase in Player Work Speed.
- Noble — Increases the value of items when sold by +5%
- Reload Master — Player Reload Speed +4%
- Service-Minded — Your Dropped Items + 50%
- Shabby — Decrease the value of items when sold by -10%
- Stronghold Strategist — 10% increase in Player Defense.
- Vanguard — 10% increase in Player Attack.
- Wellness Watcher — Player Stamina Consumption -5.0%
Passives are inherited when Pals are bred: the Perfect Pal planner computes the odds, and the breeding calculator finds the shortest chain of parents.